(1.37.109.15/16.2) id AA115561337; Tue, 22 Aug 1995 15:42:17 -0700
Return-Path: <owner-lightwave@mail.webcom.com>
Received: from Fox.NSTN.Ca (fox.nstn.ns.ca) by mail.webcom.com with ESMTP
(1.37.109.15/16.2) id AA114871311; Tue, 22 Aug 1995 15:41:51 -0700
Received: from pembroke-ts-04.nstn.ca (pembroke-ts-04.nstn.ca [137.186.17.104]) by Fox.NSTN.Ca (8.6.10/8.6.10) with SMTP id TAA25811 for <lightwave@webcom.com>; Tue, 22 Aug 1995 19:33:08 -0300
Message-Id: <199508222233.TAA25811@Fox.NSTN.Ca>
From: "Chris Purdie" <topher@fox.nstn.ca>
To: lightwave@mail.webcom.com
Date: Tue, 22 Aug 1995 18:24:39 -0400
Mime-Version: 1.0
Content-Type: text/plain; charset=US-ASCII
Content-Transfer-Encoding: 7BIT
Subject: Bone Problem...
Reply-To: topher@fox.nstn.ca
Priority: normal
X-Mailer: Pegasus Mail/Windows (v1.22)
Sender: owner-lightwave@mail.webcom.com
Precedence: bulk
Does a BONE have influence along its entire length?
I have created a Poncho (yes, clothing) and when my man bends down, I have
to make the poncho move as if it is being pulled down by gravity (instead
of bending with the man as it is parented to it). I decided to use bones
for this, but when I put the bones on the object, the front ones pulled
the back part of the poncho in even though I had bones at the back. I
tried limiting the influence, but it still gets wildly distorted. If I
point the bones vertical instead of leaving them horizontal will this
help?
Diagram (Side View): <== is a bone
___ ___
Current: /<== \<==
| | This back part of the
Front |<== |<== Poncho gets pulled
| | to the front! Bad!!!
|<== |<==
Any help would be appreciated....
--
"Chris Purdie" <topher@fox.nstn.ca> sent this message.
To Post a Message : lightwave@webcom.com
Un/Subscription Requests To : lightwave-request@webcom.com
(DIGEST) or : lightwave-digest-request@webcom.com
Administrative Items To : owner-lightwave@webcom.com